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Volume 11, Issue 3


1. A Model for Mobile Exergame Development to Promote Anti-Sedentary Behaviour
2. Experimental Study of Support Vector Machines and Naïve Bayes Classifier on Automated Subject Area Classification
3. A Review of Learning Courseware for Preschoolers Science, Technology, Education and Mathematics (STEM) Education
4. Information Technology for Organizational Change: Lesson Learnt from Kodak And Fujifilm
5. Internet of Things for Organization Change: Technology Features Versus Organizational Roles